In this post are two screenshots of a Russian Su-25 Frogfoot I created for Alion Science and Technology using Blender.  The client did not want the model textured.








Above is a series of buildings I created and textured from real life images for a level for Virtual Battlespace Two.  This was done while working for Alion Science and Technology and is just a sample of the many buildings I created there.  These included collision geometry as well and were created in 3ds Max.



Here are two screenshots of a MI-26 Hind helicopter model I created for the High Resolution Model Library while working for Alion Science and Technology.  The client did not want the model textured.
This is an update on the progress of BulletSpace, a bullet hell game I am making with Chris Weachock.  The high score system is new, also Chris added some art for the enemy ships.  As soon as we finish ads and the high score system sorting we will finish up the levels.  Then after a little more art it will be ready for testing!
This is a gameplay video of an Android game I am creating using Unity3d with Chris Weachock.  It is going to be a bullet hell game in the style of Raiden X but with the added feature of customizing your ship because I always hated getting the weapon powerups in Raiden right as they changed color and screwing over my weapons setup.  Chris did the background for the home page and designed the player ships.  I did the art for most of the buttons and the backgrounds for the missions and customization screen.  The game is currently in progress and we hope to have it finished this year.  Some of the art we are using as placeholders belongs to Positech Games and will not be included in our final game (the enemy ships and the turret icons).
This is a speed painting I did as my final project.  I did revisit it several times though so I am not sure if it still counts as a speed painting.  I am pretty sure I spent less than 10 hours on it.



This is a environment painting I did as part of a group project.  We were supposed to come up with a new setting for the story of Hansel and Gretle.  My group chose to set it in cold war Russia, and this is a painting of what I imagine back alley slums looked like there.

Castle Langford

This is a matte painting I made where I merged a photo of the Langford Architecture building on Texas A&M's campus with an image of a Scottish castle.

This was a poster I designed as part of the same project that I created the title sequence movie for.
This is a movie I made as part of a project in my senior studio class. We were required to create a title sequence for either a movie that has already been produced or a book that we wished to turn into a movie. I was trying to do mine in a minimalist style. My title sequence is for the book "In Death Ground" by David Weber. The story revolves around humans in the future fighting spider like aliens in space.

Sins Mod Project



This is a mod I created for the game Sins of a Solar Empire.  I wanted to gain experience working with an existing game pipeline, I created the models in XSI and the textures in Photoshop.  This was my final project for my fall semester senior studio class.

Self Portrait Oil Pastel

I did this as my final project for Life Drawing at the end of fall semester junior year, this was done with oil pastels

Final Project Junior Year Fall Studio

I did this animation for my final project in my studio class during the fall of my junior year.

Walk Cycle

This is a walk cycle I made for a character that I ended up not using in my final animation. I was testing to see if i could have him partially in reactor so he could crash through walls in a realistic way.

Tank Tread Test 4

This is a test animation I did while I was working on my final project for my fall studio class junior year. I was working on getting realistic tank treads to work in 3d studio max using its reactor plugin. I used this technique with another tank for my final animation project.

Music Related Animation

My teacher for my sophomore studio class gave us this song and had each student create an animation that related to it. This is what I did.

Princess and the Frog


This is a matte painting I colored and textured for my digital painting class. We had a guest teacher for two weeks from disney who gave us photoshop files with sketches in them from the movie "princess and the frog". Then she had us color and texture the sketches. I guess it was more of an environment painting. The xwing I added for fun

Speed Self Portrait


This was a speed painting i did that was a self portrait from a photo.

Squares and Triangles exercise



This was a exercise we had to do in my digital painting class where we had to communicate a character or story only using 6 triangles, 6 circles and the grid of squares. The first is Samus and the second is Pacman

olympian defence



This is a Lose screen and a start screen I did for a video game called 'Olympian Defence' in upper level game design. Our team website is https://sites.google.com/site/csce443team/home
For this game I designed the main character, the sprites for weapons, and the win and losing screens